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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/IComponentAssetBroker
- IComponentAssetBroker::AssignAssetToComponent()
- FGeometryCacheAssetBroker::AssignAssetToComponent()
- FGeometryCollectionAssetBroker::AssignAssetToComponent()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ComponentAssetBroker.h |
| Include | #include "ComponentAssetBroker.h" |
bool AssignAssetToComponent
&40;
UActorComponent &42; InComponent,
UObject &42; InAsset
&41;
Remarks
Assign the assigned asset to the supplied component