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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/IAssetViewport
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/IAssetViewport.h |
| Include | #include "IAssetViewport.h" |
void RegisterGameViewportIfPIE()
Remarks
Registers a game viewport with the Slate application so that specific messages can be routed directly to this level viewport if it is an active PIE viewport