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Unreal Engine C++ API Reference > Editor > UnrealEd > IAssetViewport
- IAssetViewport::RegisterGameViewportIfPIE()
- SLevelViewport::RegisterGameViewportIfPIE()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/IAssetViewport.h |
Include | #include "IAssetViewport.h" |
void RegisterGameViewportIfPIE&40;&41;
Remarks
Registers a game viewport with the Slate application so that specific messages can be routed directly to this level viewport if it is an active PIE viewport