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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/IAssetViewport
- IAssetViewport::IsImmersive()
- SLevelViewport::IsImmersive()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/IAssetViewport.h |
| Include | #include "IAssetViewport.h" |
bool IsImmersive&40;&41; const
true if this viewport is in immersive mode, false otherwise