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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/IActorEditorContextClient
- IActorEditorContextClient::CanResetContext()
- UContentBundleEditingSubmodule::CanResetContext()
- UDataLayerEditorSubsystem::CanResetContext()
- FActorFolders::CanResetContext()
- ULevelEditorSubsystem::CanResetContext()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/IActorEditorContextClient.h |
| Include | #include "IActorEditorContextClient.h" |
bool CanResetContext
&40;
UWorld &42; InWorld
&41; const