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Unreal Engine C++ API Reference > Editor > UnrealEd > HWidgetUtilProxy
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Utils.h |
Include | #include "Utils.h" |
HWidgetUtilProxy
&40;
int32 InInfo1,
int32 InInfo2,
EAxisList::Type InAxis,
const FMatrix & InWidgetMatrix,
EWidgetMovementMode bInMode
&41;