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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/HComponentVisProxy
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h |
| Include | #include "ComponentVisualizer.h" |
HComponentVisProxy
&40;
const UActorComponent &42; InComponent,
EHitProxyPriority InPriority
&41;