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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include | #include "Editor.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/ParamParser.cpp |
const TCHAR * GetFROTATORSpaceDelimited
(
const TCHAR * Stream,
FRotator & Rotation,
int32 ScaleFactor
)
Remarks
Get an int based FRotator (X Y Z) this will return the current location in the stream after having processed the rotator out of it
Parameters
| Name | Description |
|---|---|
| The | stream which has the rotator in it |
| this | is an out param which will have the FRotator |