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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Features > API/Editor/UnrealEd/Features/FPluginTemplateDescription
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Features/IPluginsEditorFeature.h |
| Include | #include "Features/IPluginsEditorFeature.h" |
virtual bool ValidatePathForPlugin
&40;
const FString & ProposedAbsolutePluginPath,
FText & OutErrorMessage
&41;
Remarks
Called to perform additional path validation when the path is modified (the bCanBePlacedInEngine validation will have already occurred and passed by this point)