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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
Syntax
struct FbxSceneInfo
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bHasAnimation | True if it has animation | |
| bool | bHasAnimationOnSkeletalMesh | ||
| double | FrameRate | ||
| TArray< FbxNodeInfo > | HierarchyInfo | ||
| TArray< FbxMeshInfo > | MeshInfo | ||
| int32 | NonSkinnedMeshNum | Data for static mesh | |
| int32 | SkinnedMeshNum | Data for skeletal mesh | |
| int32 | TotalGeometryNum | Common data | |
| int32 | TotalMaterialNum | ||
| int32 | TotalTextureNum | ||
| double | TotalTime |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Reset () |