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References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxAnimUtils.h |
| Include | #include "FbxAnimUtils.h" |
namespace FbxAnimUtils
{
void FbxAnimUtils&58;&58;ExtractAttributeCurves
&40;
fbxsdk::FbxNode &42; InNode,
bool bInDoNotImportCurveWithZero,
TFunctionRef< void(fbxsdk::FbxAnimCurve &42;, const FString &)> ImportFunction
&41;
}
Remarks
Helper function that extracts custom attribute curves from a specified Fbx node, omiting attributes directly applied to the bones.
Parameters
| Name | Description |
|---|---|
| InNode | The node to extract curves from |
| bInDoNotImportCurveWithZero | Whether to skip zero-valued curves |
| ImportFunction | Function called to perform operations on the extracted curve(s) |