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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UFactory
- UWorldFactory
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/WorldFactory.h |
| Include | #include "Factories/WorldFactory.h" |
Syntax
class UWorldFactory : public UFactory
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bCreateWorldPartition | ||
| bool | bInformEngineOfWorld | ||
| ERHIFeatureLevel::Type | FeatureLevel | ||
| TEnumAsByte< EWorldType::Type > | WorldType |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UWorldFactory
(
const FObjectInitializer& ObjectInitializer |
Overridden from UFactory
| Type | Name | Description | |
|---|---|---|---|
| bool | Opens a dialog to configure the factory properties. | ||
| UObject * | FactoryCreateNew
(
UClass* InClass, |
Create a new object by class. | |
| FText | GetToolTip () |
Returns the tooltip text description of this factory | |
| FString | Returns the documentation excerpt that should be use for the rich tool tip for this factory | ||
| FString | Returns the documentation page that should be use for the rich tool tip for this factory |