Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UFactory
- UTextureRenderTargetFactoryNew
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/TextureRenderTargetFactoryNew.h |
| Include | #include "Factories/TextureRenderTargetFactoryNew.h" |
Syntax
UCLASS (MinimalAPI, HideCategories=(Object, Texture))
class UTextureRenderTargetFactoryNew : public UFactory
Remarks
TextureRenderTargetFactoryNew.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8 | Format | Pixel format of the texture render target | |
| int32 | Height | Height of the texture render target | |
| int32 | Width | Width of the texture render target |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UTextureRenderTargetFactoryNew
(
const FObjectInitializer& ObjectInitializer |
Overridden from UFactory
| Type | Name | Description | |
|---|---|---|---|
| UObject * | FactoryCreateNew
(
UClass* InClass, |
Create a new object by class. |