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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories > API/Editor/UnrealEd/Factories/UTextureRenderTarget2DArrayFacto-
- UFactory::FactoryCreateNew()
- UTextureRenderTarget2DArrayFactoryNew::FactoryCreateNew()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/TextureRenderTarget2DArrayFactoryNew.h |
| Include | #include "Factories/TextureRenderTarget2DArrayFactoryNew.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp |
virtual UObject * FactoryCreateNew
(
UClass * InClass,
UObject * InParent,
FName InName,
EObjectFlags Flags,
UObject * Context,
FFeedbackContext * Warn
)
Remarks
Create a new object by class. The new object.
Parameters
| Name | Description |
|---|---|
| InClass | |
| InParent | |
| InName | |
| Flags | |
| Context | |
| Warn |