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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories > API/Editor/UnrealEd/Factories/UTextureFactory
Syntax
UPROPERTY (Transient)
FString UdimRegexPattern
Remarks
The pattern to use to match UDIM files to indices. Defaults to match a filename that ends with either .1001 or _1001 This 1st and 3rd (optional) capture groups are used as the texture name. The 2nd capture group is considered to be the UDIM index. ie: (Capture Group 1)(\d{4})( Capture Group 3)