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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories > API/Editor/UnrealEd/Factories/UTexture2DArrayFactory
- UFactory::CanCreateNew()
- UTexture2DArrayFactory::CanCreateNew()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/Texture2DArrayFactory.h |
| Include | #include "Factories/Texture2DArrayFactory.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Factories/Texture2DArrayFactory.cpp |
virtual bool CanCreateNew&40;&41; const
true if the factory can currently create a new object from scratch.