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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories > API/Editor/UnrealEd/Factories/UMaterialFunctionMaterialLayerFa-
- UFactory::GetDefaultNewAssetName()
- UMaterialFunctionMaterialLayerFactory::GetDefaultNewAssetName()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionMaterialLayerFactory.h |
| Include | #include "Factories/MaterialFunctionMaterialLayerFactory.h" |
virtual FString GetDefaultNewAssetName() const
Remarks
Returns a new starting point name for newly created assets in the content browser