Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UFactory
- UMaterialFactoryNew
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFactoryNew.h |
| Include | #include "Factories/MaterialFactoryNew.h" |
Syntax
UCLASS (HideCategories=Object, CollapseCategories, MinimalAPI)
class UMaterialFactoryNew : public UFactory
Remarks
MaterialFactoryNew.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< class UTexture > | InitialTexture | An initial texture to place in the newly created material |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UMaterialFactoryNew
(
const FObjectInitializer& ObjectInitializer |
Overridden from UFactory
| Type | Name | Description | |
|---|---|---|---|
| UObject * | FactoryCreateNew
(
UClass* InClass, |
Create a new object by class. |