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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories > API/Editor/UnrealEd/Factories/UFbxMeshImportData
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/FbxMeshImportData.h |
| Include | #include "Factories/FbxMeshImportData.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMeshImportData.cpp |
bool CanEditChange
(
const FProperty * InProperty
) const