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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories > API/Editor/UnrealEd/Factories/UFactory
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/Factory.h |
| Include | #include "Factories/Factory.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Factories/Factory.cpp |
void ResetState&40;&41;
Remarks
Resets the saved state of this factory.
The states are used to suppress messages during multiple object import. It needs to be reset each time a new import is started