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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories > API/Editor/UnrealEd/Factories/UFactory
- UFactory::CleanUp()
- UReimportSoundFactory::CleanUp()
- UFbxFactory::CleanUp()
- UDatasmithImportFactory::CleanUp()
- UDNAAssetImportFactory::CleanUp()
- USoundFactory::CleanUp()
- UReimportSoundFactory::CleanUp()
- UCSVImportFactory::CleanUp()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/Factory.h |
| Include | #include "Factories/Factory.h" |
virtual void CleanUp&40;&41;
Remarks
Do clean up after importing is done. Will be called once for multi batch import.