Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/FbxMeshImportData.h |
| Include | #include "Factories/FbxMeshImportData.h" |
Syntax
struct FImportMeshLodSectionsData
Remarks
Action to add nodes to the graph based on selected objects