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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FWidgetModeManager
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/WidgetModeManager.h |
| Include | #include "WidgetModeManager.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/WidgetModeManager.cpp |
virtual void SetManagedWidget
&40;
TSharedPtr< SWidget > InManagedWidget
&41;
Remarks
Not done in constructor as managed widget typically will not exist during mode construction for editors