Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FWidget
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/UnrealWidget.h |
| Include | #include "UnrealWidget.h" |
void ResetInitialTranslationOffset&40;&41;
Remarks
Grab the initial offset again first time input is captured