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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FWidget
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/UnrealWidget.h |
| Include | #include "UnrealWidget.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/UnrealWidgetRender.cpp |
EAxisList::Type GetAxisToDraw
&40;
UE::Widget::EWidgetMode WidgetMode
&41; const
Remarks
Gets the axis to draw based on the current widget mode