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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FWidget
Description
FGCObject interface: Serializes the widget reference so they dont get garbage collected.
Serializes the widget references so they don't get garbage collected.
Virtual Inheritance
- FGCObject::AddReferencedObjects → FWidget::AddReferencedObjects
| Name | AddReferencedObjects |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/UnrealWidget.h |
| Include Path | #include "UnrealWidget.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/UnrealWidget.cpp |
virtual void AddReferencedObjects
(
FReferenceCollector & Collector
)
Parameters
| Name | Remarks |
|---|---|
| Ar | FArchive to serialize with |
| Ar | FArchive to serialize with |