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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FWidget
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/UnrealWidget.h |
| Include | #include "UnrealWidget.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/UnrealWidget.cpp |
void AbsoluteTranslationConvertMouseMovementToAxisMovement
(
FSceneView * InView,
FEditorViewportClient * InViewportClient,
const FVector & InLocation,
const FVector2D & InMousePosition,
FVector & OutDrag,
FRotator & OutRotation,
FVector & OutScale
)
Remarks
Absolute Translation conversion from mouse movement on the screen to widget axis movement/rotation.