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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FWeakGraphPinPtr
Description
Method to obtain the actual object reference from the weak pointer. Will attempt to fix up the pin object reference if it's no longer valid, otherwise returns NULL
| Name | Get |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h |
| Include Path | #include "EdGraphUtilities.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp |
UEdGraphPin * Get()