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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include | #include "LevelEditorViewport.h" |
Syntax
struct FViewportHoverTarget
Remarks
Describes an object that's currently hovered over in the level viewport
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< AActor > | HoveredActor | The actor we're drawing the hover effect for, or NULL | |
| TObjectPtr< UModel > | HoveredModel | The BSP model we're drawing the hover effect for, or NULL | |
| uint32 | ModelSurfaceIndex | Surface index on the BSP model that currently has a hover effect |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FViewportHoverTarget
(
AActor* InActor |
Construct from an actor | ||
FViewportHoverTarget
(
UModel* InModel, |
Construct from an BSP model and surface index |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FViewportHoverTarget& RHS |
Equality operator |