Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FViewportCameraTransform
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
| Include | #include "EditorViewportClient.h" |
void SetRotation
&40;
const FRotator & Rotation
&41;
Remarks
Sets the transform's rotation