Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > FUnrealEdUtils > DrawWidget
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Utils.h |
Include | #include "Utils.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Utils.cpp |
static void DrawWidget
&40;
const FSceneView &42; View,
FPrimitiveDrawInterface &42; PDI,
const FMatrix & WidgetMatrix,
int32 InInfo1,
int32 InInfo2,
EAxisList::Type HighlightAxis,
EWidgetMovementMode bInMode
&41;
Remarks
Utility function for drawing manipulation widget in a 3D viewport. If we are hit-testing will create HWidgetUtilProxys for each axis, filling in InInfo1 and InInfo2 as passed in by user.