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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FUnrealEdMisc
Deprecated * Blueprint Nativization has been removed as a supported feature. This delegate method will eventually be removed.
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/UnrealEdMisc.h |
| Include | #include "UnrealEdMisc.h" |
void OnNativizeBlueprintsSettingChanged
&40;
const FString & PackageName,
bool bSelect
&41;
Remarks
BP nativization settings