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API > API/Editor > API/Editor/UnrealEd
| Name | FTrackingTransaction |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include Path | #include "LevelEditorViewport.h" |
Syntax
struct FTrackingTransaction
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTrackingTransaction() |
LevelEditorViewport.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FTrackingTransaction() |
LevelEditorViewport.h |
Structs
| Name | Remarks |
|---|---|
| ETransactionState | State of this transaction |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TransCount | int32 | LevelEditorViewport.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InitialPackageDirtyStates | TMap< UPackage *, bool > | Initial package dirty states for the Actors within the transaction | LevelEditorViewport.h | |
| PendingDescription | FText | The description to use if a pending transaction turns into a real transaction | LevelEditorViewport.h | |
| ScopedTransaction | FScopedTransaction * | The current transaction. | LevelEditorViewport.h | |
| TrackingTransactionState | ETransactionState::Enum | This is set to Active if TrackingStarted() has initiated a transaction, Pending if a transaction will begin before the next delta change | LevelEditorViewport.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Initiates a transaction. | LevelEditorViewport.h | ||
void BeginPending
(
const FText& Description |
Begin a pending transaction, which won't become a real transaction until PromotePendingToActive is called | LevelEditorViewport.h | |
void Cancel() |
LevelEditorViewport.h | ||
void End() |
LevelEditorViewport.h | ||
bool IsActive() |
LevelEditorViewport.h | ||
bool IsPending() |
LevelEditorViewport.h | ||
void PromotePendingToActive() |
Promote a pending transaction (if any) to an active transaction | LevelEditorViewport.h |