Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FTickableEditorObject
Inheritance Hierarchy
- TArray
- FTickableEditorObject::TTickableObjectsCollection
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/TickableEditorObject.h |
| Include | #include "TickableEditorObject.h" |
Syntax
class TTickableObjectsCollection : public TArray< FTickableObjectEntry >
Remarks
Class that avoids crashes when unregistering a tickable editor object too late.
Some tickable objects can outlive the collection (global/static destructor order is unpredictable).
Destructors
| Type | Name | Description | |
|---|---|---|---|