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API > API/Editor > API/Editor/UnrealEd
| Name | FStructVariableDescription |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/UserDefinedStructure/UserDefinedStructEditorData.h |
| Include Path | #include "UserDefinedStructure/UserDefinedStructEditorData.h" |
Syntax
USTRUCT ()
struct FStructVariableDescription
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStructVariableDescription() |
UserDefinedStructure/UserDefinedStructEditorData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDontEditOnInstance | uint8 | UserDefinedStructure/UserDefinedStructEditorData.h | ||
| bEnable3dWidget | uint8 | UserDefinedStructure/UserDefinedStructEditorData.h | ||
| bEnableMultiLineText | uint8 | UserDefinedStructure/UserDefinedStructEditorData.h | ||
| bEnableSaveGame | uint8 | UserDefinedStructure/UserDefinedStructEditorData.h | ||
| bInvalidMember | uint8 | UserDefinedStructure/UserDefinedStructEditorData.h |
|
|
| Category | FName | TYPE DATA. | UserDefinedStructure/UserDefinedStructEditorData.h | |
| ContainerType | EPinContainerType | UserDefinedStructure/UserDefinedStructEditorData.h | ||
| CurrentDefaultValue | FString | CurrentDefaultValue stores the actual default value, after the DefaultValue was changed, and before the struct was recompiled. | UserDefinedStructure/UserDefinedStructEditorData.h |
|
| DefaultValue | FString | UserDefinedStructure/UserDefinedStructEditorData.h | ||
| FriendlyName | FString | UserDefinedStructure/UserDefinedStructEditorData.h | ||
| MetaData | TMap< FName, FString > | UserDefinedStructure/UserDefinedStructEditorData.h | ||
| PinValueType | FEdGraphTerminalType | UserDefinedStructure/UserDefinedStructEditorData.h | ||
| SubCategory | FName | UserDefinedStructure/UserDefinedStructEditorData.h | ||
| SubCategoryObject | TSoftObjectPtr< UObject > | UserDefinedStructure/UserDefinedStructEditorData.h | ||
| ToolTip | FString | UserDefinedStructure/UserDefinedStructEditorData.h | ||
| VarGuid | FGuid | UserDefinedStructure/UserDefinedStructEditorData.h | ||
| VarName | FName | UserDefinedStructure/UserDefinedStructEditorData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PostSerialize
(
const FArchive& Ar |
UE_DEPRECATED(4.17) | UserDefinedStructure/UserDefinedStructEditorData.h | |
bool SetPinType
(
const FEdGraphPinType& VarType |
UserDefinedStructure/UserDefinedStructEditorData.h | ||
FEdGraphPinType ToPinType() |
UserDefinedStructure/UserDefinedStructEditorData.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsArray_DEPRECATED | uint8 | UE_DEPRECATED(4.17) | UserDefinedStructure/UserDefinedStructEditorData.h | |
| bIsMap_DEPRECATED | uint8 | UE_DEPRECATED(4.17) | UserDefinedStructure/UserDefinedStructEditorData.h | |
| bIsSet_DEPRECATED | uint8 | UE_DEPRECATED(4.17) | UserDefinedStructure/UserDefinedStructEditorData.h |