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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FSourceFileDatabase
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
| Include | #include "SourceCodeNavigation.h" |
const TSet< FString > & GetDisallowedHeaderNames&40;&41; const
Remarks
Return set of public header names used by engine modules, which are disallowed as project header names