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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FSourceControlHelper
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| WorldPartition/WorldPartitionBuilderHelpers.h | |||
| WorldPartition/WorldPartitionBuilderHelpers.h |
Checkout(UPackage *)
| Name | Checkout |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/WorldPartition/WorldPartitionBuilderHelpers.h |
| Include Path | #include "WorldPartition/WorldPartitionBuilderHelpers.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/WorldPartition/WorldPartitionBuilderHelpers.cpp |
virtual bool Checkout
(
UPackage * Package
) const
Checkout(const FString &)
| Name | Checkout |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/WorldPartition/WorldPartitionBuilderHelpers.h |
| Include Path | #include "WorldPartition/WorldPartitionBuilderHelpers.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/WorldPartition/WorldPartitionBuilderHelpers.cpp |
bool Checkout
(
const FString & Filename
) const