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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FSourceCodeNavigation
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool NavigateToStruct
(
const UScriptStruct* InStruct |
Navigates asynchronously to the UScriptStruct in the IDE | SourceCodeNavigation.h | |
static bool NavigateToStruct
(
const UStruct* InStruct |
Navigates asynchronously to the UStruct in the IDE | SourceCodeNavigation.h |
NavigateToStruct(const UScriptStruct *)
Description
Navigates asynchronously to the UScriptStruct in the IDE
| Name | NavigateToStruct |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
| Include Path | #include "SourceCodeNavigation.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/SourceCodeNavigation.cpp |
static bool NavigateToStruct
(
const UScriptStruct * InStruct
)
Whether the navigation is likely to be successful or not
Parameters
| Name | Remarks |
|---|---|
| InStruct | UScriptStruct to navigate to in source code |
NavigateToStruct(const UStruct *)
Description
Navigates asynchronously to the UStruct in the IDE
| Name | NavigateToStruct |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
| Include Path | #include "SourceCodeNavigation.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/SourceCodeNavigation.cpp |
static bool NavigateToStruct
(
const UStruct * InStruct
)
Whether the navigation was successful or not
Parameters
| Name | Remarks |
|---|---|
| InStruct | UStruct to navigate to in source code |