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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FSourceCodeNavigation
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
Include | #include "SourceCodeNavigation.h" |
static bool IsCompilerAvailable&40;&41;
Remarks
Returns true if the compiler for the current platform is available for use