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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FSourceCodeNavigation
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
| Include | #include "SourceCodeNavigation.h" |
Syntax
struct FEditCodeMenuClass
Remarks
Allows function symbols to be organized by class
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsCompleteList | True if the list of functions is a complete list, or false if we still do not have all data digested yet (or the user only asked for a list of classes, and we've determined the class may have relevant functions.) | |
| TArray< FFunctionSymbolInfo > | Functions | All of the functions in this class | |
| FString | ModuleName | Module name this class resides in | |
| FString | Name | Name of the class | |
| TWeakObjectPtr< UObject > | ReferencedObject | Referenced object (e.g., a blueprint for a kismet graph symbol) |