Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FSourceCodeNavigation
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
| Include | #include "SourceCodeNavigation.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/SourceCodeNavigation.cpp |
static FOnSymbolQueryFinished & AccessOnSymbolQueryFinished&40;&41;
Remarks
Call this to access the multi-cast delegate that you can register a callback with