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Unreal Engine C++ API Reference > Editor > UnrealEd > FSourceCodeNavigation
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
Include | #include "SourceCodeNavigation.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/SourceCodeNavigation.cpp |
static FOnCompilerNotFound & AccessOnCompilerNotFound&40;&41;
Remarks
Call this to access the multi-cast delegate that you can register a callback with