Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FSnappingUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SnappingUtils.h |
| Include | #include "SnappingUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/SnappingUtils.cpp |
static void SnapPointToGrid
&40;
FVector & Point,
const FVector & GridBase
&41;
Remarks
Snaps a point value to the positional grid
Parameters
| Name | Description |
|---|---|
| Point | The point to snap. This value will be modified to account for snapping |
| GridBase | Base grid offset |