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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/PlayInEditorDataTypes.h |
| Include | #include "PlayInEditorDataTypes.h" |
Syntax
struct FSlatePlayInEditorInfo
Variables
| Type | Name | Description | |
|---|---|---|---|
| TWeakPtr< class IAssetViewport > | DestinationSlateViewport | The slate viewport that should be used for play in viewport | |
| TWeakObjectPtr< class ULocalPlayer > | EditorPlayer | The spawned player for updating viewport location from player when pie closes | |
| TWeakPtr< class SWindow > | SlatePlayInEditorWindow | The current play in editor SWindow if playing in a floating window | |
| TSharedPtr< class FSceneViewport > | SlatePlayInEditorWindowViewport | The current play in editor rendering and I/O viewport if playing in a floating window |
Constructors
| Type | Name | Description | |
|---|---|---|---|