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API > API/Editor > API/Editor/UnrealEd
| Name | FSkeletonTreeNode |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/FbxImportUI.h |
| Include Path | #include "Factories/FbxImportUI.h" |
Syntax
struct FSkeletonTreeNode
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Childrens | TArray< FSkeletonTreeNode > | Factories/FbxImportUI.h | ||
| JointName | FName | Factories/FbxImportUI.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Empty() |
Factories/FbxImportUI.h |