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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FSimpleAssetEditor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< FSimpleAssetEditor > CreateEditor
(
const EToolkitMode::Type Mode, |
Toolkits/SimpleAssetEditor.h | ||
static TSharedRef< FSimpleAssetEditor > CreateEditor
(
const EToolkitMode::Type Mode, |
Toolkits/SimpleAssetEditor.h |
CreateEditor(const EToolkitMode::Type, const TSharedPtr< IToolkitHost > &, UObject *, FGetDetailsViewObjects)
| Name | CreateEditor |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Toolkits/SimpleAssetEditor.h |
| Include Path | #include "Toolkits/SimpleAssetEditor.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Toolkits/SimpleAssetEditor.cpp |
static TSharedRef < FSimpleAssetEditor > CreateEditor
(
const EToolkitMode::Type Mode,
const TSharedPtr < IToolkitHost > & InitToolkitHost,
UObject * ObjectToEdit,
FGetDetailsViewObjects GetDetailsViewObjects
)
CreateEditor(const EToolkitMode::Type, const TSharedPtr< IToolkitHost > &, const TArray< UObject * > &, FGetDetailsViewObjects)
| Name | CreateEditor |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Toolkits/SimpleAssetEditor.h |
| Include Path | #include "Toolkits/SimpleAssetEditor.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Toolkits/SimpleAssetEditor.cpp |
static TSharedRef < FSimpleAssetEditor > CreateEditor
(
const EToolkitMode::Type Mode,
const TSharedPtr < IToolkitHost > & InitToolkitHost,
const TArray < UObject * > & ObjectsToEdit,
FGetDetailsViewObjects GetDetailsViewObjects
)