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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorShowFlags.h |
| Include | #include "EditorShowFlags.h" |
Syntax
class FShowFlagData
Variables
| Type | Name | Description | |
|---|---|---|---|
| FText | DisplayName | The display name of this show flag | |
| uint32 | EngineShowFlagIndex | The engine show flag index in FEngineShowFlags | |
| EShowFlagGroup | Group | Which group the flags should show up | |
| FInputChord | InputChord | Chord for activating the show flag | |
| FName | ShowFlagName | Name for identifying the show flag |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FShowFlagData
(
const FString& InName, |
FShowFlagData constructor with no chord associated | ||
FShowFlagData
(
const FString& InName, |
FShowFlagData constructor with no chord associated |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsEnabled
(
const FLevelEditorViewportClient* ViewportClient |
||
| void | ToggleState
(
FLevelEditorViewportClient* ViewportClient |