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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FScopedTransaction
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ScopedTransaction.h |
| Include | #include "ScopedTransaction.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/ScopedTransaction.cpp |
bool IsOutstanding&40;&41; const
true if the transaction is still outstanding (that is, has not been cancelled).