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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include | #include "Editor.h" |
Syntax
class FScopedObjectMovement
Remarks
This class begins an object movement change when created and ends it when it falls out of scope
Constructors
| Type | Name | Description | |
|---|---|---|---|
FScopedObjectMovement
(
UObject* InObject |
Constructor. Broadcasts a delegate to notify listeners an actor is about to move |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Constructor. Broadcasts a delegate to notify listeners an actor has moved |