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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FRequestPlaySessionParams
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/PlayInEditorDataTypes.h |
| Include | #include "PlayInEditorDataTypes.h" |
Syntax
struct FLauncherDeviceInfo
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsSimulator | If True, the launch device is a Simulator | |
| bool | bUpdateDeviceFlash | If True, a remote play session will attempt to update the flash/software on the target device if it's out of date | |
| FString | DeviceId | The id of the Device selected in the Launch drop-down to launch on. | |
| FString | DeviceName | The name of the Device selected in the Launch drop-down to launch on. |